Resume  

 

Objective: a challenging position as a character animator

 

Professional
Experience:

current

Head of Animation
Trixter Film GmbH, Berlin, Germany

• Animation Team Management
• Bidding
• Leading animators, Leads and Supervisors, providing creative input and technical support
• Rig, Tool and Pipeline Development
• Animation Training
• Recruitment
• Character animation, Previs and Supervision for Feature Films and Series
• Client Calls

     
     
  2018-22 Animation Supervisor
Trixter Film GmbH, Berlin, Germany

• Leading animators, providing creative input and technical support
• Client Calls
• Rig, Tool and Pipeline Development
• Animation Training
• Recruitment
• Character animation and Previs for Feature Films, Series and Commercials

“She-Hulk”
“The Kangaroo Conspiracy”
“Shang-Chi”
“The Falcon and the Winter Soldier”
“The Suicide Squad”
“Respect”
“Black Widow”
“The Kangaroo Chronicles”
“Sonic the Hedgehog”
“Rocca verändert die Welt”
“Captain Marvel”
“Brightburn”
“Play”
“Netto Bear” (Commercial)
“Horsch Heroes” (Commercial)

     
     
  2017-18 Lead Animator
Trixter Film GmbH, Berlin, Germany

• Leading animators
• Client Calls
• Rig, Tool and Pipeline Development
• Character animation for the Feature Films

“Jim Button and Luke the Engine Driver”
“Black Panther”
“Lost in Space” (Netflix Series)
“8 Days” (Sky Series)

     
     
  2016-17 Senior Character Animator
Method Studios, Vancouver BC, Canada

• Character animation for the Feature Films

“Thor - Ragnarok”
“Okja”

     
     
  2013-16 Character Animator and Previs Artist
Weta Digital, Wellington, NZ

• Character animation for the Feature Films

“Independence Day: Resurgence”
“Pete's Dragon”
“The BFG”
“Batman v Superman: Dawn of Justice”
“Furious 7”
“The Hobbit: The Battle of the Five Armies”
“Dawn of the Planet of the Apes”
“The Hobbit: The Desolation of Smaug”

     
     
  2013 Senior Character Animator
Yager Productions GmbH, Berlin, Germany

• Cinematic character animation for the game “Dead Island 2”
• Working with MOCAP-data

     
     
  2013 Senior Character Animator
Trixter Film GmbH, Munich, Germany

• Character animation for the animated Feature Film “The 7th Dwarf”

     
     
  2012-13 Lead Animator
Trixter Film GmbH, Munich, Germany

• Character animation for the Feature Film “Iron Man 3”
• Leading animators

     
     
  2012 Senior Animator
Pixomondo, Berlin, Germany

• Hardsurface animation and Digital Doubles for the Feature Film “Star Trek into Darkness”

     
     
  2012 Senior Character Animator
Pixomondo, Hamburg, Germany

• Character animation for the commercial “Lidl Sinnesreise”
• Character development

     
     
  2011 Senior Character Animator
Yager Development GmbH, Berlin, Germany

• Cinematic character animation for the game “Spec Ops: The Line”
• Working with MOCAP-data

     
     
  2011 Character Animator
Double Negative, London, UK

• Character animation for the Feature Film “John Carter”
• Leading animators
• Working with MOCAP-data

     
     
  2010 Senior Character Animator
Animationsfabrik GmbH, Hamburg, Germany

• Character animation for the commercial “DFA Zocken”

• Character animation for the commercial “Ferrero Eieruhr”

• Character animation for the commercial “Ferrero Basiskommunikation”

• Character animation for the commercial “Mueller, Der Joghurt mit der Ecke, Ecki und Eckhard”

     
     
  2010 Senior Character Animator
Animal Logic, Sydney, Australia

• Character animation for the animated Feature Film “Legend of the Guardians - The Owls of Ga`hoole”

     
     
  2009-10 Senior Character Animator
Yager Development GmbH, Berlin, Germany

• Ingame and sequence character animation for the game “Spec Ops: The Line”
• Leading animators
• Directing ingame MoCap shots
• Development of sequence production pipeline
• Working with MOCAP-data

     
     
  2009 Character Animator
Kingz Entertainment Gbr, Cologne, Germany

• Character animation for the commercial “Schluss mit billigen Tricks”

     
     
  2008 Character Animator
Yager Development GmbH, Berlin, Germany

• Ingame character animation for the game “Spec Ops: The Line”
• Working with MOCAP-data

     
     
  2008 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the Image Film “Bosch ESP8T&VAF”

• Character animation for the Image Film “Blum-Servodrive”

• Character animation for the Image Film “Bosch-Zündkerzenfilm”

• Character animation for the Image Film “Bosch Inside-Diesel-NFZ”

• Directing MoCap shots
• Working with MOCAP-data

     
     
  2008 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the Feature Film “M.A.R.S”

• Character animation for the commercial “Snickers-Tag”

• Character animation for the commercial “Honda Love”

• Working with MOCAP-data

     
     
  2007 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the commercial “Snickers-Rugby”

• Additional Character animation for the commercial “DAV-Versicherungen”

• Working with MOCAP-data

     
     
  2007 CG-Artist
Die Acht Frankfurt, Frankfurt, Germany

• Particle-Effects for the Image Film “Mercedes-IAA”

     
     
  2007 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the Image Film “Bosch-Diesel”

• Character animation for the Image Film “Bosch-Innerspace-Diesel”

• Directing MoCap shots
• Working with MOCAP-data
• Cloth and Hair Simulation

     
     
  2006 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the television series “2 Engel für Amor”

     
     
  2006 Character Animator
Unexpected GmbH, Stuttgart, Germany

• Character animation for the Image Film “Bosch-Innerspace”
• Working with MOCAP-data

     
     
  2006 CG-Artist
Schokolade Film GmbH, Stuttgart, Germany

• VFX for an educational film

     
     
  2006 CG-Artist
Filmakademie B.-W., Ludwigsburg, Germany

• VFX for the soccer world championchip TV-trailer “ZDF-Babyfussball”

     
     
  2005 CG-Artist
Filmakademie B.-W., Ludwigsburg, Germany

• VFX and animation for the TV-movie
“Die Luftbrücke”
• Hardsurface modelling
• Development of photorealistic clouds
• Development of photorealistic smoke
• Animation

     
     
  2000-02 CG-Artist
Yager Development GmbH, Berlin, Germany

• Animation of 3D realtime-cinematics with the in-house game-engine
• Modelling of landscapes
• Creation of VFX for cinematics
• Levellogic-scripting
• Creation of game-trailer

     
     
     
Education: 2004-07 Institute for Animation, Visual Effects and
Digital Postproduction, Ludwigsburg, Germany

• Graduate, Degree in Animation and VFX
• I worked independently as well as in groups on several short film projects and commercials
• Courses in character animation (Kyle Balda, Florian Wagner), VFX (Andrew Daffy) and acting (Ed Hooks)

     
     
  2002-04 Filmakademie Baden-Württemberg
Ludwigsburg, Germany

• Intermediate Diploma
• foundation courses in film and media: scriptwriting, cinematography, editing, directing, production
• working on set (lighting, grip, assistent VFX-supervisor)

     
     
  1988-99 Bischöfliches Gymnasium Josephinum
Hildesheim, Germany

Graduate, Abitur

     
     
     
Social
Service:

1999-00

cath. Church St. Michael
SZ-Lebenstedt, Germany
     
     
     
Teaching: 2004-06 teaching children at the "Kinderfilmhaus Ludwigsburg" in animation and vfx
     
  2001 visiting lecture at the "HFF Potsdam Babelsberg" about interactive animation in games
     
     
     
Add.
Information:
 
• Languages: German, English
• Hobbies: film, sports (martial arts, basketball, soccer), music (drums, guitar)
     
     
     
Skills:   • ability to work collaboratively in a team environment
• ability to work under pressure
• strong communication and time management skills
• professional experience in Life Action Features, Animated Features, Commercials and Games
• huge variety in animation: digital doubles, characters and creatures, cartoony and photorealistic, keyframe and Motion Capture, acting as well as action movements including facial animation and lipsync
     
     
     
Software:   • 3D Studio MAX
• Maya
• Motionbuilder
• Softimage XSI
• Photoshop
• Premiere

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